| Sync(CommunicationBridgeUID, Reliability) | Synchronize a specific Synchronizable through Alteruna Multiplayer. |
| Sync(Guid, Reliability) | Synchronize a specific Synchronizable through Alteruna Multiplayer. |
| Sync(IAdaptiveSerializableUniqueID, Reliability) | Synchronize a specific Synchronizable through Alteruna Multiplayer. |
| Sync(IUniqueID, Reliability) | Synchronize a specific Synchronizable through Alteruna Multiplayer. |
| Sync(CommunicationBridgeUID, ListUInt16, Reliability) | Synchronize a specific Synchronizable through Alteruna Multiplayer. |
| Sync(Guid, ListUInt16, Reliability) | Synchronize a specific Synchronizable through Alteruna Multiplayer. |