MultiplayerSync(Guid, Reliability) Method
Synchronize a specific Synchronizable through Alteruna Multiplayer.
Namespace: AlterunaAssembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4
public void Sync(
Guid uid,
Reliability reliability = 2
)
Parameters
- uid Guid
- The UniqueID of the Synchronizable to synchronize.
- reliability Reliability (Optional)
- The reliability of the packet.