MultiplayerSync(Guid, ListUInt16, Reliability) Method

Synchronize a specific Synchronizable through Alteruna Multiplayer.

Definition

Namespace: Alteruna
Assembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4
C#
public void Sync(
	Guid id,
	List<ushort> users,
	Reliability reliability = 2
)

Parameters

id  Guid
The UniqueID of the Synchronizable to synchronize.
users  ListUInt16
The Users to synchronize the Synchronizable to.
reliability  Reliability  (Optional)
The reliability of the packet.

See Also