public abstract class Synchronizable : CommunicationBridgeUIDpublic class ExampleSynchronizable : Synchronizable
   {
       // Data to be synchronized with other players in our playroom.
       public float SynchronizedFloat = 3.0f;
       // Used to store the previous version of our data so that we know when it has changed.
       private float _oldSynchronizedFloat;
       public override void DisassembleData(Reader reader, byte LOD)
       {
           // Set our data to the updated value we have recieved from another player.
           SynchronizedFloat = reader.ReadFloat();
           // Save the new data as our old data, otherwise we will immediatly think it changed again.
           _oldSynchronizedFloat = SynchronizedFloat;
       }
       public override void AssembleData(Writer writer, byte LOD)
       {
           // Write our data so that it can be sent to the other players in our playroom.
           writer.Write(SynchronizedFloat);
       }
       private void Update()
       {
           // If the value of our float has changed, sync it with the other players in our playroom.
           if (SynchronizedFloat != _oldSynchronizedFloat)
           {
               // Store the updated value
               _oldSynchronizedFloat = SynchronizedFloat;
               // Tell Alteruna Multiplayer that we want to commit our data.
               Commit();
           }
           // Update the Synchronizable
           base.SyncUpdate();
       }
    }| AssembleData | Called by the SynchronizableManager after Commit() to collect the data to be synced before sending it. | 
| BroadcastRemoteMethod(Int32, Object) | Commits method with the SynchronizableMethod attribute on evey client including sender with given parameters. | 
| BroadcastRemoteMethod(String, Object) | Commits method with the SynchronizableMethod attribute on evey client including sender with given parameters. with given parameters. | 
| Commit | This method informs the SynchronizableManager that this synchronizable has new data that needs to be synced. | 
| DisassembleData | Called by the SynchronizableManager after recieving new data to be synced with this Synchronizable. | 
| GetMethodAttributeId | Get id of method with the SynchronizableMethod attribute by name. | 
| GetMethodAttributeName | Get name of method with the SynchronizableMethod attribute by index. | 
| InvokeRemoteMethod(Int32, Object) | Commits method with the SynchronizableMethod attribute on evey client excluding sender with given parameters. | 
| InvokeRemoteMethod(String, Object) | Commits method with the SynchronizableMethod attribute on evey client excluding sender with given parameters. with given parameters. | 
| Register | (Overrides CommunicationBridgeUIDRegister)  | 
| Reset | (Overrides CommunicationBridgeUIDReset)  | 
| Serialize | 
            Serialize Synchronizable.
             (Overrides CommunicationBridgeUIDSerialize(ITransportStreamWriter, Byte, Boolean))  | 
| SyncUpdate | Update the internals of the Synchronizable. | 
| Unserialize | 
            Unserialize Synchronizable.
             (Overrides CommunicationBridgeUIDUnserialize(ITransportStreamReader, Byte, UInt32))  | 
| BucketBehaviors | A list of Bucket Behaviors describing how this Synchronizable is syncrhonized depending on which Bucket it is being sent to. | 
| MAX_LOD | The highest NetLOD value a Synchronizable can have. | 
| Reliability | Reliability of the Synchronizable. |