public class InterpolationTransformSynchronizable : Synchronizable
| position | The world space position of the Transform. On set, moves position. |
| AssembleData | (Overrides SynchronizableAssembleData(Writer, Byte)) |
| Awake | |
| DisassembleData | (Overrides SynchronizableDisassembleData(Reader, Byte)) |
| FixedUpdate | |
| MovePosition | Moves the transform towards position. |
| MoveRotation(Quaternion) | Rotates the transform to rotation. |
| MoveRotation(Vector3) | Rotates the transform to rotation. |
| OnValidate | |
| Reset | (Overrides SynchronizableReset) |
| SetInterpolationMethod | Set interpolation method of interpolation transform synchronizable to interpolation method |
| SetLocalBehaviour | |
| SetPosition | Sets the transform to a position. |
| SetRotation(Quaternion) | Set the rotation the transform to rotation. |
| SetRotation(Vector3) | Set the rotation the transform to rotation. |
| Update |
| ClientPrediction | Enabling this can reduces the perceived latency. It is intended to be used when MovePosition is frequently called. |
| InterpolationMethod | Behavior of transform |
| LocalBehaviour | Behavior of transform when set locally. |