TransformSynchronizable2D Class

Class TransformSynchronizable2D defines a component which synchronizes its game objects transform with other clients in the Playroom.

Definition

Namespace: Alteruna
Assembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4+03e8eebec78141d9d3b2022fda2c0ac58d3116b9
C#
public class TransformSynchronizable2D : TransformSynchronizableCommon
Inheritance
Object    Object    Component    Behaviour    MonoBehaviour    CommunicationBridge    CommunicationBridgeUID    Synchronizable    TransformSynchronizableCommon    TransformSynchronizable2D

Remarks

Methods

See Also