Alteruna Multiplayer Docs
C#
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Rigidbody
Synchronizable
is
Kinematic Property
Controls whether physics affects the rigidbody.
Definition
Namespace:
Alteruna
Assembly:
Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4
C#
Copy
public
override
bool
isKinematic
{
get
;
set
; }
Property Value
Boolean
See Also
Reference
RigidbodySynchronizable Class
Alteruna Namespace
In This Article
Definition
See Also