Spawner Methods

Methods

Despawn Invoked when a GameObject has been spawned by a User in the Room.
Spawn(Int32) Spawn an new game object from index for all Users in the Room.
Spawn(String) Spawn an new object from name for all Users in the Room.
Spawn(Int32, Vector3) Spawn an new game object from index for all Users in the Room with position.
Spawn(String, Vector3) Spawn an new object from name for all Users in the Room with position.
Spawn(Int32, Vector3, Quaternion) Spawn an new game object from index for all Users in the Room using position and rotation.
Spawn(Int32, Vector3, Vector3) Spawn an new game object from index for all Users in the Room using position and rotation.
Spawn(String, Vector3, Quaternion) Spawn an new object from name for all Users in the Room using position and rotation.
Spawn(String, Vector3, Vector3) Spawn an new object from name for all Users in the Room using position and rotation.
Spawn(Int32, Vector3, Quaternion, Vector3) Spawn an new object for all Users in the Room using position, rotation, and scale.
Spawn(Int32, Vector3, Vector3, Vector3) Spawn an new game object from index for all Users in the Room using position, rotation, and scale.
Spawn(String, Vector3, Quaternion, Vector3) Spawn an new object from name for all Users in the Room using position, rotation, and scale.
Spawn(String, Vector3, Vector3, Vector3) Spawn an new object from name for all Users in the Room using position, rotation, and scale.
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See Also