CommunicationBridgeReset Method

We set the Multiplayer reference when component is reset inorder to save performance in the spawn frame.

Definition

Namespace: Alteruna
Assembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4+23572bbe79d00cde564b217419b1eba432b8e858
C#
public void Reset()

See Also