public class Writer
EndCompress | Compresses the data already written to the writer. If StartCompress has not been called, the data will be compressed from the start of the writer. |
SerializeAndPackStringT | Pack an object into a string that cane later be unpacked using DeserializePackedStringT(String). |
StartCompress | Sets the current position of the writer as the start of the data to be compressed. Default to the start of the Writer. |
Write(Boolean) | |
Write(Byte) | |
Write(Byte) | |
Write(Guid) | |
Write(Int16) | |
Write(Int32) | |
Write(Single) | |
Write(String) | |
Write(UInt16) | |
Write(UInt32) | |
Write(Byte, Int32, Int32) | |
WriteGenericT | identical to WriteObject |
WriteObject(Object) | Obsolete. |
WriteObject(Object, Type) | Write an object of given type. |
WriteObjectT(T) | Write an object of given type. |
Write |
Write a Bounds to a Writer.
(Defined by UnityWriter) |
Write |
Write a BoundsInt to a Writer.
(Defined by UnityWriter) |
Write |
Write a Color (RGBA) to a Writer.
(Defined by UnityWriter) |
Write |
Write a Color32 (RGBA) to a Writer.
(Defined by UnityWriter) |
Write |
Write a Plane to a Writer.
(Defined by UnityWriter) |
Write |
Write a Pose to a Writer.
(Defined by UnityWriter) |
Write |
Write a Quaternion to a Writer.
(Defined by UnityWriter) |
Write |
Write a Ray to a Writer.
(Defined by UnityWriter) |
Write |
Write a Ray2D to a Writer.
(Defined by UnityWriter) |
Write |
Write a Rect to a Writer.
(Defined by UnityWriter) |
Write |
Write a RectInt to a Writer.
(Defined by UnityWriter) |
Write |
Write a Vector2 to a Writer.
(Defined by UnityWriter) |
Write |
Write a Vector2Int to a Writer.
(Defined by UnityWriter) |
Write |
Write a Vector3 to a Writer.
(Defined by UnityWriter) |
Write |
Write a Vector3Int to a Writer.
(Defined by UnityWriter) |
Write |
Write a Vector4 to a Writer.
(Defined by UnityWriter) |
WriteEncrypted | (Defined by Encryption) |
WriteEncryptedT | (Defined by Encryption) |