AnimationSynchronizable Class

Synchronizable Animator component.

Definition

Namespace: Alteruna
Assembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4
C#
public class AnimationSynchronizable : AttributesSync
Inheritance
Object    Object    Component    Behaviour    MonoBehaviour    CommunicationBridge    CommunicationBridgeUID    AttributesSync    AnimationSynchronizable

Remarks

In most cases, you should avoid synchronizing the animations as they are usually not deterministic and can be performed from actions directly. For example, instead of playing walk animation, you should consider animating based on the velocity of the character locally.

Methods

Fields

See Also