RigidbodySynchronizableCommonSleep Method
Forces a rigidbody to sleep at least one frame.
Namespace: AlterunaAssembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4
public abstract void Sleep()
Reference
[!:https://docs.unity3d.com/ScriptReference/Rigidbody.Sleep.html]