RigidbodySynchronizableCommonIsSleeping Method

Is the rigidbody sleeping?

Definition

Namespace: Alteruna
Assembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4
C#
public abstract bool IsSleeping()

Return Value

Boolean
true when rigidbody is sleeping.

See Also

Reference

[!:https://docs.unity3d.com/ScriptReference/Rigidbody.IsSleeping.html]