RigidbodySynchronizableCommonIsSleeping Method
Is the rigidbody sleeping?
Namespace: AlterunaAssembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4+03e8eebec78141d9d3b2022fda2c0ac58d3116b9
public abstract bool IsSleeping()
Return Value
Booleantrue when rigidbody is sleeping.
Reference
[!:https://docs.unity3d.com/ScriptReference/Rigidbody.IsSleeping.html]