Rigidbody2DSynchronizableAddForce(Vector2, ForceMode2D) Method
Adds a force to the Rigidbody.
Namespace: AlterunaAssembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4+03e8eebec78141d9d3b2022fda2c0ac58d3116b9
public void AddForce(
Vector2 force,
ForceMode2D mode = 0
)
Parameters
- force Vector2
- Force vector in world coordinates.
- mode ForceMode2D (Optional)
- Type of force to apply.
Reference
[!:https://docs.unity3d.com/ScriptReference/Rigidbody2D.AddForce.html]