Rigidbody2DSynchronizableAddForce(Single, Single, ForceMode) Method

Adds a force to the Rigidbody.

Definition

Namespace: Alteruna
Assembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4
C#
public void AddForce(
	float x,
	float y,
	ForceMode mode = 0
)

Parameters

x  Single
Size of force along the world x-axis.
y  Single
Size of force along the world y-axis.
mode  ForceMode  (Optional)
Type of force to apply.

See Also

Reference

[!:https://docs.unity3d.com/ScriptReference/Rigidbody2D.AddForce.html]