MultiplayerSendToBucket(IUniqueID, Int32, Reliability) Method

Synchronize a specific object implementing IUniqueID to all Users within a specific bucket.

Definition

Namespace: Alteruna
Assembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4
C#
public void SendToBucket(
	IUniqueID uniqueId,
	int bucketIndex,
	Reliability reliability = 2
)

Parameters

uniqueId  IUniqueID
Object implementing the IUniqueID interface.
bucketIndex  Int32
The index of the bucket to synchronize the Synchronizable in.
reliability  Reliability  (Optional)
 

See Also