MultiplayerSendToBucket(IAdaptiveSerializableUniqueID, Int32, Reliability) Method
Synchronize a specific object implementing IAdaptiveSerializableUniqueID to all Users within a specific bucket.
Namespace: AlterunaAssembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4+03e8eebec78141d9d3b2022fda2c0ac58d3116b9
public void SendToBucket(
IAdaptiveSerializableUniqueID adaptiveSerializableUniqueID,
int bucketIndex,
Reliability reliability = 2
)
Parameters
- adaptiveSerializableUniqueID IAdaptiveSerializableUniqueID
- Object implementing the IAdaptiveSerializableUniqueID interface.
- bucketIndex Int32
- The index of the bucket to synchronize the Synchronizable in.
- reliability Reliability (Optional)
-