MultiplayerSendToBucket(CommunicationBridgeUID, Int32, Reliability) Method

Synchronize a specific CommunicationBridgeUID to all Users within a specific bucket.

Definition

Namespace: Alteruna
Assembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4
C#
public void SendToBucket(
	CommunicationBridgeUID communicationBridgeUid,
	int bucketIndex,
	Reliability reliability = 2
)

Parameters

communicationBridgeUid  CommunicationBridgeUID
Class inherent from CommunicationBridgeUID.
bucketIndex  Int32
The index of the bucket to synchronize the Synchronizable in.
reliability  Reliability  (Optional)
 

See Also