MultiplayerGetSynchronizable Method

Get a Synchronizable through its UniqueID.

Definition

Namespace: Alteruna
Assembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4
C#
public IAdaptiveSerializable GetSynchronizable(
	Guid id
)

Parameters

id  Guid
The UniqueID of the Synchronizable to get.

Return Value

IAdaptiveSerializable
The Synchronizable or null.

See Also