IServiceStateListenerHasSynchroniable Method

Whether Alteruna Multiplayer currently has a Synchronizable with the specified UniqueID registered.

Definition

Namespace: Alteruna
Assembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4+03e8eebec78141d9d3b2022fda2c0ac58d3116b9
C#
bool HasSynchroniable(
	Guid id
)

Parameters

id  Guid
The UniqueID of the Synchronizable to look up.

Return Value

Boolean
True if the Synchronizable exists, else false.

See Also