IServiceStateListenerHasSynchroniable Method
Whether Alteruna Multiplayer currently has a Synchronizable with the specified UniqueID registered.
Namespace: AlterunaAssembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4
bool HasSynchroniable(
Guid id
)
- id Guid
- The UniqueID of the Synchronizable to look up.
BooleanTrue if the Synchronizable exists, else false.