RigidbodySynchronizableCommonAllowCollisionToAssumeOwner Field
When false, collisions will not cause the object to switch which client is simulated on.
Namespace: AlterunaAssembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4+23572bbe79d00cde564b217419b1eba432b8e858
public bool AllowCollisionToAssumeOwner
Field Value
Boolean