RigidbodySynchronizableCommonAllowCollisionToAssumeOwner Field
When false, collisions will not cause the object to switch which client is simulated on.
Namespace: AlterunaAssembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4+03e8eebec78141d9d3b2022fda2c0ac58d3116b9
public bool AllowCollisionToAssumeOwner
Field Value
Boolean