MultiplayerOnForceSyncReply Field

Invoked when received force sync data from other player.

Definition

Namespace: Alteruna
Assembly: Alteruna.Trinity (in Alteruna.Trinity.dll) Version: 1.3.4
C#
public UnityEvent<Multiplayer, ushort> OnForceSyncReply

Field Value

UnityEventMultiplayer, UInt16

See Also