TransformSynchronizable2D Class

Class TransformSynchronizable2D defines a component which synchronizes its game objects transform with other clients in the Playroom.

Definition

Namespace: Alteruna.Multiplayer.Unity
Assembly: Alteruna.Multiplayer.UnityFiles (in Alteruna.Multiplayer.UnityFiles.dll) Version: 1.0.0+c5328b35489e83c42e288435f5acf6115fd519e0
C#
public class TransformSynchronizable2D : TransformSynchronizableCommon
Inheritance
Object    Object    Component    Behaviour    MonoBehaviour    CommunicationBridge    CommunicationBridgeUID    Synchronizable    TransformSynchronizableCommon    TransformSynchronizable2D

Remarks

Constructors

Methods

See Also