SingleClientEvent Class
Event used for when you want something to only apply for a single client.
Namespace: Alteruna.Multiplayer.UnityAssembly: Alteruna.Multiplayer.UnityFiles (in Alteruna.Multiplayer.UnityFiles.dll) Version: 1.0.0+c5328b35489e83c42e288435f5acf6115fd519e0
public class SingleClientEvent : CommunicationBridge
- Inheritance
- Object Object Component Behaviour MonoBehaviour CommunicationBridge SingleClientEvent
When on an avatar, the controller will be the avatar owner. Otherwise, the controller will be the client with the lowest user index.