RpcRegisteredEvent Class

Event raised when a remote procedure has been successfully registered with the multiplayer service.

Definition

Namespace: Alteruna.Multiplayer.Unity.EventArgument
Assembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
public class RpcRegisteredEvent : MultiplayerEvent
Inheritance
Object    MultiplayerEvent    RpcRegisteredEvent

Remarks

Subscribe to [!:MultiplayerManager.RpcRegistered] to receive this event. A registered procedure can subsequently be invoked on remote clients via [!:MultiplayerManager.RemoteProcedure] or MulticastRemoteProcedure(String, ListUInt16, ProcedureParameters, ISerializable, Reliability, RemoteProcedureReply, RemoteProcedureAck).

Constructors

RpcRegisteredEvent Initializes a new instance of RpcRegisteredEvent.

Fields

RpcName The name used to identify the registered remote procedure.

See Also