RoomListUpdatedEvent Class
Event raised when the list of available rooms has been refreshed from the server.
Namespace: Alteruna.Multiplayer.Unity.EventArgumentAssembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
public class RoomListUpdatedEvent : MultiplayerEvent
- Inheritance
- Object MultiplayerEvent RoomListUpdatedEvent
Subscribe to
[!:MultiplayerManager.RoomListUpdated] to receive this event. After this event fires, read
AvailableRooms to obtain the updated list. The list is refreshed automatically or on demand via
[!:MultiplayerManager.RefreshAvailableRooms].