RoomLeftEvent Class

Event raised when the local client leaves a room.

Definition

Namespace: Alteruna.Multiplayer.Unity.EventArgument
Assembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
public class RoomLeftEvent : MultiplayerEvent
Inheritance
Object    MultiplayerEvent    RoomLeftEvent

Remarks

Subscribe to [!:MultiplayerManager.RoomLeft] to receive this event. This event fires both for voluntary leaves and for server-initiated removals. After this event the client is no longer part of any room and may join or create a new one.

Constructors

RoomLeftEvent Initializes a new instance of RoomLeftEvent.

See Also