Alteruna Multiplayer Docs
C#
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Room
Joined
Event Class
Event raised when the local client successfully joins a room.
Definition
Namespace:
Alteruna.Multiplayer.Unity.EventArgument
Assembly:
Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
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public
class
RoomJoinedEvent
:
RoomEvent
Inheritance
Object
MultiplayerEvent
RoomEvent
RoomJoinedEvent
Remarks
Subscribe to
[!:MultiplayerManager.RoomJoined]
to receive this event.
User
is the local client's
User
representation within the room.
Constructors
RoomJoinedEvent
Initializes a new instance of
RoomJoinedEvent
.
Fields
User
The local client's user representation in the joined room.
See Also
Reference
Alteruna.Multiplayer.Unity.EventArgument Namespace
In This Article
Definition
Remarks
Constructors
Fields
See Also