RoomJoinedEvent Class

Event raised when the local client successfully joins a room.

Definition

Namespace: Alteruna.Multiplayer.Unity.EventArgument
Assembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
public class RoomJoinedEvent : RoomEvent
Inheritance
Object    MultiplayerEvent    RoomEvent    RoomJoinedEvent

Remarks

Subscribe to [!:MultiplayerManager.RoomJoined] to receive this event. User is the local client's User representation within the room.

Constructors

RoomJoinedEvent Initializes a new instance of RoomJoinedEvent.

Fields

User The local client's user representation in the joined room.

See Also