LockUnlockedEvent Class

Event raised when a lock on a synchronized object is released.

Definition

Namespace: Alteruna.Multiplayer.Unity.EventArgument
Assembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
public class LockUnlockedEvent : PacketEvent
Inheritance
Object    MultiplayerEvent    PacketEvent    LockUnlockedEvent

Remarks

Subscribe to [!:MultiplayerManager.LockUnlocked] to receive this event. After this event fires the object identified by UniqueID is no longer locked by any client and a new lock request may be submitted.

Constructors

LockUnlockedEvent Initializes a new instance of LockUnlockedEvent.

See Also