JoinRejectedEvent Class
Event raised when the server rejects a room join attempt.
Namespace: Alteruna.Multiplayer.Unity.EventArgumentAssembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
public class JoinRejectedEvent : MultiplayerEvent
- Inheritance
- Object MultiplayerEvent JoinRejectedEvent
Subscribe to
[!:MultiplayerManager.JoinRejected] to receive this event. Common reasons for rejection include a full room, a mismatched password, or a closed session. Display
Reason to the player to explain why they could not join.
| Reason | A human-readable explanation of why the join attempt was rejected. |