DisconnectedEvent Class

Event raised when the local client disconnects from the server.

Definition

Namespace: Alteruna.Multiplayer.Unity.EventArgument
Assembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
public class DisconnectedEvent : EndpointEvent
Inheritance
Object    MultiplayerEvent    EndpointEvent    DisconnectedEvent

Remarks

Subscribe to [!:MultiplayerManager.Disconnected] to receive this event.

Constructors

DisconnectedEvent Initializes a new instance of DisconnectedEvent.

Fields

Reason Represents the current connection status of a client upon disconnection.

See Also