Alteruna Multiplayer Docs
C#
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Disconnected
Event Class
Event raised when the local client disconnects from the server.
Definition
Namespace:
Alteruna.Multiplayer.Unity.EventArgument
Assembly:
Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
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public
class
DisconnectedEvent
:
EndpointEvent
Inheritance
Object
MultiplayerEvent
EndpointEvent
DisconnectedEvent
Remarks
Subscribe to
[!:MultiplayerManager.Disconnected]
to receive this event.
Constructors
DisconnectedEvent
Initializes a new instance of
DisconnectedEvent
.
Fields
Reason
Represents the current connection status of a client upon disconnection.
See Also
Reference
Alteruna.Multiplayer.Unity.EventArgument Namespace
In This Article
Definition
Remarks
Constructors
Fields
See Also