Bucket Class

Class Bucket is a collection of players used to define NetLOD behaviour.

Definition

Namespace: Alteruna.Multiplayer.Unity
Assembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
[SerializableAttribute]
public class Bucket
Inheritance
Object    Bucket

Constructors

Fields

Name The name of the bucket.
NetLOD The LOD level of the bucket.
Users The users currently in this bucket.

See Also