MultiplayerManagerLatency Property
Connection latency. When no connection is established, last connection will be returned.
Namespace: Alteruna.Multiplayer.UnityAssembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
public float Latency { get; }
Property Value
Single