SynchronizableAssembleData Method
Called by the SynchronizableManager after Commit() to collect the data to be synced before sending it.
Namespace: Alteruna.Multiplayer.UnityAssembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
public abstract void AssembleData(
Writer writer,
SerializeInfo info
)
Parameters
- writer Writer
- Used to write the data we want to be synchronized.
- info SerializeInfo
- Additional data.