SynchronizableAssembleData Method

Called by the SynchronizableManager after Commit() to collect the data to be synced before sending it.

Definition

Namespace: Alteruna.Multiplayer.Unity
Assembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
public abstract void AssembleData(
	Writer writer,
	SerializeInfo info
)

Parameters

writer  Writer
Used to write the data we want to be synchronized.
info  SerializeInfo
Additional data.

See Also