SyncedEventGuidInvokeSilent Method
Invoke without triggering local event with the given argument.
Namespace: Alteruna.Multiplayer.UnityAssembly: Alteruna.Multiplayer.UnityFiles (in Alteruna.Multiplayer.UnityFiles.dll) Version: 1.0.0+c5328b35489e83c42e288435f5acf6115fd519e0
public void InvokeSilent(
IUniqueID arg
)
Parameters
- arg IUniqueID
- passed object