Rigidbody2DSynchronizableSleep Method
Forces a rigidbody to sleep at least one frame.
Namespace: Alteruna.Multiplayer.UnityAssembly: Alteruna.Multiplayer.UnityFiles (in Alteruna.Multiplayer.UnityFiles.dll) Version: 1.0.0+c5328b35489e83c42e288435f5acf6115fd519e0
public override void Sleep()
Reference
[!:https://docs.unity3d.com/ScriptReference/Rigidbody.Sleep.html]