Rigidbody2DSynchronizableIsSleeping Method
Is the rigidbody sleeping?
Namespace: Alteruna.Multiplayer.UnityAssembly: Alteruna.Multiplayer.UnityFiles (in Alteruna.Multiplayer.UnityFiles.dll) Version: 1.0.0+c5328b35489e83c42e288435f5acf6115fd519e0
public override bool IsSleeping()
Return Value
Booleantrue when rigidbody is sleeping.
Reference
[!:https://docs.unity3d.com/ScriptReference/Rigidbody.IsSleeping.html]