MultiplayerManagerWaitLockResource(IUniqueID) Method

Wait until the Synchronizable with the specified UniqueID becomes available for ownership.

Definition

Namespace: Alteruna.Multiplayer.Unity
Assembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
public void WaitLockResource(
	IUniqueID id
)

Parameters

id  IUniqueID
Target Synchronizable.

See Also