MultiplayerManagerWaitLockResource(IUniqueID) Method
Wait until the Synchronizable with the specified UniqueID becomes available for ownership.
Namespace: Alteruna.Multiplayer.UnityAssembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
public void WaitLockResource(
IUniqueID id
)
Parameters
- id IUniqueID
- Target Synchronizable.