MultiplayerManagerInvokeRemoteProcedure(String, UserId, ProcedureParameters, ISerializable, Reliability, RemoteProcedureReply, RemoteProcedureAck) Method
Invoke a Remote Procedure Call (RPC).
Namespace: Alteruna.Multiplayer.UnityAssembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
public uint InvokeRemoteProcedure(
string name,
UserId toUserID,
ProcedureParameters parameters = null,
ISerializable userData = null,
Reliability reliability = Reliability.Reliable,
RemoteProcedureReply replyCallback = null,
RemoteProcedureAck ackCallback = null
)
- name String
- The name of the RPC to invoke.
- toUserID UserId
- The UserID of the User on which to call the procedure.
- parameters ProcedureParameters (Optional)
- The parameters to be sent to the RPC.
- userData ISerializable (Optional)
- Alternative to the parameters.
- reliability Reliability (Optional)
- The reliability at which to invoke the RPC.
- replyCallback RemoteProcedureReply (Optional)
- RPC replay callback.
- ackCallback RemoteProcedureAck (Optional)
-
UInt32The callID of the RPC.