Alteruna Multiplayer Docs
C#
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Multiplayer
Manager
Has
Synchronizable(Guid) Method
Check is specified UID registered.
Definition
Namespace:
Alteruna.Multiplayer.Unity
Assembly:
Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
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public
bool
HasSynchronizable
(
Guid
id
)
Parameters
id
Guid
Specified UID.
Return Value
Boolean
True if specified UID is registered.
Implements
IServiceStateListener
HasSynchronizable(Guid)
See Also
Reference
MultiplayerManager Class
HasSynchronizable Overload
Alteruna.Multiplayer.Unity Namespace
In This Article
Definition
Parameters
Return Value
Implements
See Also