MultiplayerManagerGetSynchronizable(Guid) Method

Get a Synchronizable through its UniqueID.

Definition

Namespace: Alteruna.Multiplayer.Unity
Assembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
public IAdaptiveSerializable GetSynchronizable(
	Guid id
)

Parameters

id  Guid
The UniqueID of the Synchronizable to get.

Return Value

IAdaptiveSerializable
The Synchronizable or null.

Implements

IServiceStateListenerGetSynchronizable(Guid)

See Also