MultiplayerManagerGetLastBlockResponse Method

Get reason for connection block.

Definition

Namespace: Alteruna.Multiplayer.Unity
Assembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
public ResponseCode GetLastBlockResponse()

Return Value

ResponseCode
Empty string or reason.

See Also