SyncedKey(IInput, KeyCode, SyncedKeyKeyMode) Constructor

Register key and mode.

Definition

Namespace: Alteruna.Multiplayer.Unity.InputSynchronizable
Assembly: Alteruna.Multiplayer.UnityFiles (in Alteruna.Multiplayer.UnityFiles.dll) Version: 1.0.0+c5328b35489e83c42e288435f5acf6115fd519e0
C#
public SyncedKey(
	IInput inputManager,
	KeyCode key = KeyCode.None,
	SyncedKeyKeyMode keyMode = SyncedKeyKeyMode.KeyPress
)

Parameters

inputManager  IInput
Target IInput.
key  KeyCode  (Optional)
Target key.
keyMode  SyncedKeyKeyMode  (Optional)
Target key mode.

See Also