SyncedKey(IInput, KeyCode, SyncedKeyKeyMode) Constructor
Register key and mode.
Namespace: Alteruna.Multiplayer.Unity.InputSynchronizableAssembly: Alteruna.Multiplayer.UnityFiles (in Alteruna.Multiplayer.UnityFiles.dll) Version: 1.0.0+c5328b35489e83c42e288435f5acf6115fd519e0
public SyncedKey(
IInput inputManager,
KeyCode key = KeyCode.None,
SyncedKeyKeyMode keyMode = SyncedKeyKeyMode.KeyPress
)
Parameters
- inputManager IInput
- Target IInput.
- key KeyCode (Optional)
- Target key.
- keyMode SyncedKeyKeyMode (Optional)
- Target key mode.