IInputTryGetIndexOfKey Method

Attempts to get index of a registered keyCode. If the target keyCode dos not exist, return false and index will be 0

Definition

Namespace: Alteruna.Multiplayer.Unity.InputSynchronizable
Assembly: Alteruna.Multiplayer.UnityFiles (in Alteruna.Multiplayer.UnityFiles.dll) Version: 1.0.0+c5328b35489e83c42e288435f5acf6115fd519e0
C#
bool TryGetIndexOfKey(
	KeyCode keyCode,
	out int index
)

Parameters

keyCode  KeyCode
target
index  Int32
Index of target registered keyCode

Return Value

Boolean
True on success

See Also