OtherUserJoinedEvent Constructor
Namespace: Alteruna.Multiplayer.Unity.EventArgumentAssembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
protected internal OtherUserJoinedEvent(
MultiplayerManager controller,
User user,
bool existingUser
)
Parameters
- controller MultiplayerManager
- The MultiplayerManager that raised the event.
- user User
- The user who joined.
- existingUser Boolean
- if the user was already in the room when the local client joined.