ForceSyncedEvent Constructor

Initializes a new instance of ForceSyncedEvent.

Definition

Namespace: Alteruna.Multiplayer.Unity.EventArgument
Assembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
protected internal ForceSyncedEvent(
	MultiplayerManager controller,
	ushort userIndex
)

Parameters

controller  MultiplayerManager
The MultiplayerManager that raised the event.
userIndex  UInt16
The session-local index of the user whose state was received.

See Also