ConnectedEvent Constructor

Initializes a new instance of ConnectedEvent.

Definition

Namespace: Alteruna.Multiplayer.Unity.EventArgument
Assembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
protected internal ConnectedEvent(
	MultiplayerManager controller,
	Endpoint endpoint
)

Parameters

controller  MultiplayerManager
The MultiplayerManager that raised the event.
endpoint  Endpoint
The server endpoint that the client connected to.

See Also