EnableSynchronizablePossessed Method
Called when the object is possessed. Sets the ownership status of the GameObject.
Namespace: Alteruna.Multiplayer.UnityAssembly: Alteruna.Multiplayer.UnityFiles (in Alteruna.Multiplayer.UnityFiles.dll) Version: 1.0.0+c5328b35489e83c42e288435f5acf6115fd519e0
public override void Possessed(
bool isMe,
User user
)
Parameters
- isMe Boolean
- Boolean indicating if the current user is the owner.
- user User
- The user who is possessing the object.