EnableSynchronizableOnEnable Method

Invoked when the GameObject is enabled. Registers the object for synchronization and, if owned by the current user and in a multiplayer room, requests enabling the GameObject for all users.

Definition

Namespace: Alteruna.Multiplayer.Unity
Assembly: Alteruna.Multiplayer.UnityFiles (in Alteruna.Multiplayer.UnityFiles.dll) Version: 1.0.0+c5328b35489e83c42e288435f5acf6115fd519e0
C#
public override void OnEnable()

See Also