CommunicationBridgeUIDTakeOwnership Method

Attempt to take ownership of this Synchronizable

Definition

Namespace: Alteruna.Multiplayer.Unity
Assembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
C#
public void TakeOwnership(
	bool singleAttempt = false
)

Parameters

singleAttempt  Boolean  (Optional)
Attempt to take ownership once, or get put in queue for when the current owner releases their ownership.

See Also